A selection of concept art done for Monster Simulator 3000 (2022-2023)
In addition to creating concepts, I was in charge of the art direction for the game from 2022-2023.
I established the key art pillars, and provided direction and feedback to the art team. Below are a few select slides from the art bible I created for reference that highlights the key visual direction of the game. This document has been constantly evolving and changing, and the slides blow may not reflect the final updated version at the time of release.
I established the key art pillars, and provided direction and feedback to the art team. Below are a few select slides from the art bible I created for reference that highlights the key visual direction of the game. This document has been constantly evolving and changing, and the slides blow may not reflect the final updated version at the time of release.